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Post Posted: October 27th 2004 8:46 pm
 
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Proving a few recent rumors surprisingly true, Sony Computer Entertainment confirmed the Japanese price and release date for its new PSP handheld overnight. The unit will hit Japan on December 12 at a price of 20,790 yen including tax ($194), and Sony will be offering some attractive bundle deals as well. The basic package will include the PSP hardware, an AC adapter, and a single battery pack.

For the price of 26,040 yen including tax ($244), consumers will be able to pick up the PSP Value Pack, which includes the following peripherals:

AC adapter (3,675 yen separately, or $34)
Battery pack (5,040 yen separately, or $47)
32-megabyte Memory Stick Duo (2,940 yen separately, or $27.50)
Headphones with remote control (2,940 yen separately, or $27.50)
Soft case and hand strap (2,100 yen separately, or $20)

For a rough price comparison, a 64-megabyte Memory Stick Duo sells in North America from Sony's official site for $39.99. Sony doesn't yet distribute the Duo media in a 32-megabyte version, although a 32-megabyte regular-size Memory Stick is priced at $29.99.

A single fully charged battery, Sony confirmed today, will last for between four and six hours of gameplay, or four to five hours of movie playback.

The system's pricing is far more aggressive than conventional wisdom had expected, coming very close to the $149 price point for Nintendo's rival DS handheld. While Sony has closely guarded the exact manufacturing costs of the PSP, SCE president Ken Kutaragi confirmed that Sony will not turn a profit on the hardware until at least its next fiscal year.

Demand for the PSP should well exceed supply in the system's first month. Kutaragi said that Sony expects to supply only 200,000 units of hardware on launch day, and a total of 500,000 units in the month of December.

While Sony Computer Entertainment America has yet to nail down details for the PSP's American launch in Q1 2005, it seems safe to expect that the hardware itself will come in at $199, and the Value Pack at $249.

PSP PRODUCT SPECIFICATIONS

PSP CPU Core

PSP CPU (System clock frequency 1~333MHz)
32MB Main Memory
4MD Embedded DRAM

Media

UMD Drive (Playback only)
Region Code
Parental Control

Format

PSP Game
UMD Audio
UMD Video

Input/Output

IEEE 802.11b (Wi-Fi)
USB 2.0 (Target)
Memory Stick PRO Duo
IrDA
IR Remote (SIRCS)

5V DC OUT
Terminals for charging built-in battery
Headphone/Microphone/Control connector

Control:
Directional buttons (Up/Down/Right/Left)
Analog pad
Enter keys (Triangle, Circle, Cross, Square)
Left, Right keys (shoulder buttons)
START, SELECT, HOME
POWER On/Hold/Off switch
Brightness control, Sound Mode, Volume +/-
Wireless LAN On/Off switch
UMD Eject

Size Details

Dimensions: Approxately 170mm (L) x 74mm (W) x 23mm (D)
Weight: Approximately 260g (including battery)

Other Specifications

Screen: 4.3 inch, 16:9 widescreen TFT LCD
480 x 272 pixel (16.77 million colors)
Max. 200 cd/m2 (with brightness control)
Built-in stereo speakers
Built-in lithium-ion battery
AC adaptor
128 bit AES encryption
Individual ID for each PSP hardware unit

Accessories

Stand
Headphone with remote commander
Headphone with remote commander and microphone
External battery pack
Case
Strap
USB Camera for PSP (E3 Prototype only)
USB GPS for PSP (E3 Prototype only)
USB Keyboard for PSP (E3 Prototype only)


-In summary, $194 expected release price for base unit, $250 for value pack, 4-6 hour continuous game play battery life and 4-5 continuous movie play battery time, released in the USA by March 2005, and EQUALLY as powerful as the PS2 !!!-

put that in your pipe and smoke it Nintendo DS :whatevaho:


Post Posted: October 28th 2004 4:47 am
 

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To me, that's too much money for something that will leave my house and isn't my car. That price difference makes the DS much more appealing.


Post Posted: October 28th 2004 11:25 am
 

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Quote:
-In summary, $194 expected release price for base unit, $250 for value pack, 4-6 hour continuous game play battery life and 4-5 continuous movie play battery time, released in the USA by March 2005, and EQUALLY as powerful as the PS2 !!!-

Still has UNCONFIRMED price point for US/EUR release.
Still has inferior battery life
Still has moving parts
Still has a shitty lineup
Still heats up after 15mins
Still sucks :D

And it's not as powerful as the PS2, developer on IGN said so.


Post Posted: October 28th 2004 2:56 pm
 
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"For those not able to understand the techno mumbo-jumbo spelled out in the PSP specs, what it all boils down to is that the PSP has a whole lot of power, portable system or otherwise. At GDC 2004 in April of 2004, Christ Charla (of the development outfits Digital Eclipse and now Backbone Entertainment) said at the handheld's tech demonstration unveiling conference: "Polygon for polygon, PSP has more power than PS2 ... A huge number of effects that are given to you in software on PS2 are available in hardware on PSP." And all indications at the E3 unveiling were that the system would indeed meet those lofty heights -- the preliminary box for Gran Turismo 4 Mobile stats that the game quality, "...is not at all inferior to its PS2 counterpart." -taken from IGN's PSP FAQ

-just because it heats up doesn't mean it gets HOT. Any portable DVD player heats up.
-just beause it doesn't have good games at launch doesn't mean they're won't be ANY good games for it.


Post Posted: October 28th 2004 5:08 pm
 
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Glad to see they've boosted that battery life up... but for 50 bucks less, I'm still sticking with DS.

From an unbiased standpoint, I still think Nintendo is going to own the portable market. Sony isn't going to find the same results they do in the casual-oriented console world.


Post Posted: October 28th 2004 7:08 pm
 

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Quote:
Christ Charla (of the development outfits Digital Eclipse and now Backbone Entertainment) said

And who is this tool?
I can say the DS is as powerful as the Dreamcast because Sonic DS looks comparable to Sonic Adventure, but that doesn't make it so.

Quote:
-just because it heats up doesn't mean it gets HOT. Any portable DVD player heats up.

It does get HOT

Quote:
-just beause it doesn't have good games at launch doesn't mean they're won't be ANY good games for it.

Really? Show me 5 worth my money...

...

I thought so...

Quote:
I mean half of DS game line up is just re-release

And the ENTIRE PSP line up ARE re-releases...


Post Posted: October 28th 2004 8:09 pm
 
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hey, that's fine PTgrevious, you can buttfuck nintendo all day long. make mine Sony!


Post Posted: October 28th 2004 8:43 pm
 

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None of those games looked better then Mario 64 to me. :)

bearvomit, get a grip man.


Post Posted: October 28th 2004 10:02 pm
 
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What's the coolness you speak of?

PSP clearly has the better graphics. But DS is by no means as weak as the PSone.


Post Posted: October 29th 2004 1:24 am
 

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DKR1138 wrote:
you must be somewhat blind.. the DS can't render anything better than a playstation ONE (32bit) game... its pixelated to crap... even Mario 64 DS doesn't look as good as it did on N64... compared to PSP which can render PS2 128bit graphics... really the DS doesn't stand near PSP... DS trades graphics and coolness for battery life... PSP sacrafices battery life for coolness and brillant graphics... go figure...


I didn't mean graphically. I meant, the games them selves. That's what I think it comes down to. People like different types of games and that is what is going to make one win out over the other. That and the costs. I have to admit that I don't spend all day looking at this stuff. But that low battery life sounds pretty bad to me. I mean, when I fly, I end up spending 10 hours on planes and in air ports. I want it make it through. This is my personal opinion. I think the DS looks like a more sound buy.


Post Posted: October 29th 2004 2:28 am
 

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DKR1138 wrote:
you must be somewhat blind.. the DS can't render anything better than a playstation ONE (32bit) game... its pixelated to crap... even Mario 64 DS doesn't look as good as it did on N64... compared to PSP which can render PS2 128bit graphics... really the DS doesn't stand near PSP... DS trades graphics and coolness for battery life... PSP sacrafices battery life for coolness and brillant graphics... go figure...

Yeah, cause graphics = fun :rolleyes
Who's the blind one here?

Super Mario 64 DS has higher res textures, higher poly models and runs at 60fps (SM64 ran at 30fps), the only thing SM64DS is missing is texture filtering, but on a screen that large, you DON'T need it.
Watch any video and you'll see that I'm right.

Please, DON'T talk about tech when you obviously don't understand it.

Why is the PSP cool?

Quote:
and its by no means stronger than the Nintendo 64 (in the graphics department that is)... really the only problems the PSP have to sort out is screen protection and battery life (there not very big issues), and I really doubt it gets that hot... otherwise they wouldn't sell them if you couldn't play them for long periods for the fact you would burn your hands... anyways the DS design is old... the two screen idea was used back in 1983 with the game DONKEY KONG.... I used to own one of these things...

It is stronger, the 3D transformations and stuff are handled in hardware as opposed to the N64 which did it through software with the CPU+Co-CPU alone. The DS will be able to do more complicated stuff like cel-shading, which is very taxing on system resources.

The PSP has more issues than that... shitty lineup... gets alarmingly hot (read impressions, they've played the system, you haven't)... and they're MAJOR issues (So is Battery Life BTW)

Why are you bringing up the G&W? It's a NINTENDO product, and they're re-introducing it to the industry, the same way they re-instroduced analog sticks with the N64 - and now EVERY gamepad has had an analog stick.


Post Posted: October 29th 2004 7:43 am
 

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Quote:
it will probably receive the same line up as the PS2...

So why not get a PS2? :lol:
Enjoy a large screen, why put up with 4hr battery life? :P

Quote:
what I think that may be causing this heat is the workload on the battery and GPU

No kidding ;)
Because lots of people have expressed their concern over the system's running temperature, it must be pretty bad.
If I see someone on the train with oven mitts, I'll know they just wasted $200 USD

Quote:
- SO its in the developers hand how long the batteries last... on games that favor the system, the batteries will have a long life, close to 10 hours... games that don't favor the specs and go over the top, will probably consume it faster, but they said in now way would it be reduced to a 4 hour battery life... try about 6 hours or so...

You know Sony is enforcing RESTRICTIONS on games to extend the battery life.
I'm not too sure I believe that figure, cause many Sony representatives said they'd guess the battery life to be around 2hrs, and they recharged the unit's batteries every two hours.
Remember when Sony said the PS2 can churn out 66 million polygons per second? :P
Funny how that figure falls under 10 million when you're running a proper game, Nintendo however gave stress test figures of 20 million with complicated effects going on, cause Nintendo rock!
I wouldn't be surprised if the 6hr figure is just standby time hahaha

Quote:
ALSO the PSP on Revenge of the Sith :- hay guys :heavymetal: - THIS WILL BE A FUN GAME!!!

:roll:
Not only is this game going to be on GBA and DS, but it's by the Apprentice of the Force team, they SUCK!
Apprentice of the Force is one of the poorest games I've ever played!


Post Posted: October 29th 2004 9:56 am
 

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DKR1138 wrote:
Quote:
Funny how that figure falls under 10 million when you're running a proper game, Nintendo however gave stress test figures of 20 million with complicated effects going on, cause Nintendo rock!


yes... but the PSP graphics rendering incorporate NURBS, which as you know can acheive much higher quality 3D models, currently DS uses Bezier curves whilst rendering objects, the problem with Bezier curves is that no matter where the point is on the curve, it will affect the way the entire curve is shaped. NURBS has the advantage of segmentation. This allows for subtle changes in the curve structure, which gives way for more impressive models... THUS making better models, easier to acheive... man just compare your Mario 64 DS, or any other game on the DS to what PSP can acheive, PSP will happy kick its arse...

Quote:
I wouldn't be surprised if the 6hr figure is just standby time hahaha


No 8-10hrs was a quoted official running figure for a standard game in action, games that are more complex could drain the battery faster but of course (which will be the majority)... thus probably reducing the running time to around 4-6 hours... stop dissing the PSP you hater... you just want to make the DS sound better than it really is...

Quote:
So why not get a PS2?


because its not handheld, and the PSP will also be getting its own titles and so on, just as any other handheld, theres no problem here... tell me why by a DS when you can go play your GameCube or Nintendo 64... man thats not a valid arguement, DS is just a guilty of game re-releasing as PSP... also PSP's screen is bigger than both of the DS's screens together...

---

and regarding the Temperature again... please if you will spill out one document of this... From every review ive read and looked through, they've all reported the PSP staying at room temperature throughout gameplay... answer with some at least some quoted official - unofficial (credited) documention the next time you choose to bring it up again, one person having a whine that its hot doesn't really suffice, for all I know hes a pussy bitach who doesn't like a machine that reaches room temp...


I'm not comparing DS and PSP's gfx power, the PSP obviously wins.
I'm saying DO NOT TAKE SONY'S SPECS AT FACE VALUE.

8-10hrs on the pause screen lol

The DS has a battery life longer than 6hrs thank you :P
And the DS offers new games (utilizing touch screen, dual screen, microphone, wi-fi) you cannot find on N64 or GCN.

Quote:
answer with some at least some quoted official - unofficial (credited) documention the next time you choose to bring it up again

AHAHAHA, you think Sony will ADMIT it's machine has problems?
I can't find the impressions that complained. But I managed to find this:
Quote:
Our first try at the system was Metal Gear Acid. We managed to hog the system for a good fifteen minutes before being pressured to move on. In that time, we noticed that the system got a bit warm, particularly on the left side (the D-pad side)


Check out this new peripheral for the PSP!
Optional battery pack, extend the battery life nearly 45mins!
Image
:lol:

DKR1138 AM CRYING
TEARS AM FALLING INTO KEYBOARD!
:lol:


Post Posted: October 29th 2004 10:04 am
 
Co-host of SWD • hillaripus

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1) Boys be more civil or take it to FYDS/MFYD.

2) PSP has a few design flaws.

- Unprotected screen
- Unprotected Analog stick

3) If you compare PSP and the DS vs the PC and the Mac, PC/DS has the established base, Mac(PSP) may be more powerful and stylish but still the PC is more popular.

4) Line up is important, the PSP will need to have a better price and line up if it was to compete with an establsihed system


Post Posted: October 29th 2004 10:26 am
 
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Only 2mbps ? DS is 11mbps :lol:


Post Posted: October 29th 2004 10:49 am
 

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DKR1138 wrote:
anyways back to it... PSP has wi-fi and all that fancy crap too (except touch screen and dual screen)... playing networked games from 100meters away with a 2mbps connection is quite cool...

What games use it?
...
...
...
Like I thought.

On another note...
The annual PSP production capacity is 3 million units. Nintendo just owned SCEI....
:lol:

GAME OVER DKR1138! :P


Post Posted: October 29th 2004 10:56 am
 
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DKR1138 wrote:
sorry the 802.11b wireless LAN is cabable of 22mbps... which of course is the same hardware used in the DS... so really they both should run around the same pace (about 11mbps) as each other in the wireless department... its equal staning in this area...


Wrong. 802.11b. Next step is g which is 54mbps.


Post Posted: October 29th 2004 11:10 am
 

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DKR1138 wrote:
hey this again isn't a PSP haters freaking club... and Sony have announced several games that will enable up to 16 players play at once in a wireless connection, there will be no games in the beginner line up, but there coming... and the Game isn't over... its just begun... DS doesn't pwn this market man... if you wanna talk about how good the DS is go talk about it in the DS thread, cya later...

PSP only has Wi-Fi
I'm not inviting my friends to a hotspot to play 16 player PSP :P
DS has a propriety RF transmission format for all other circumstances :D

Just wait til you hear about DS's Demasked hahaha

GameBoy has beaten the GameGear, Neo Geo Color, Lynx 32, etc. etc.
DS will thrash the PSP :D


Post Posted: October 29th 2004 11:11 am
 

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DKR1138 wrote:
what ever... at any rate the DS and the PSP are both running the same equipment in that deparment, so its not an arguement at all really...

Your fleet is lost, and your friends on the Endor moon will not survive... there is no escape... my young apprentice :D


Post Posted: October 29th 2004 12:45 pm
 

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Quote:
developers and critiques have said alike that the PSP thrashes the DS in the CPU, GPU and storage areas...

And developers and critiques have said that the DS is far more innovative and provides a great platform for exploring new gaming territory
Quote:
“When Nintendo came down and presented the DS platform to us, … I think everyone was in shock. It was amazing. … Our technical and central technology guys were kind of drooling at the abilities and wanting so much to program and dive into programming for the system. … Nintendo DS, I believe, is a revolution in change for hand-held gaming.”
– Will Kassoy, vice president, global brand management, Activision

“I believe that Square Enix has a promising chance in the platform, since Nintendo DS allows users to experience whole new game play with both its input system and its output system.”
– Yoichi Wada, president and representative director, Square Enix

“The Nintendo dual screen is something that we’re really excited about developing for. It’s very innovative, which is classic Nintendo.”
– Nick Earl, vice president and general manager, Electronic Arts

“The fact that touch panels can be associated with many terms about touching that we never had, such as touch, push, feel, rub, slide and pat is wonderful. … I have been working in this industry for 20 years. During that time I made many games. But I think this is the first time that we have a new input device.”
– Yuji Naka, senior corporate officer, development division, Sega

“Once again Nintendo is taking another leap in the gaming experience for the gamer by providing totally new game-play experiences, developing new gaming habits. Very characteristic of a Nintendo maneuver.”
– Jay Cohen, vice president, publishing, Ubisoft

Nintendo DS is “a new game machine that will build the future of the game industry. … Our frontier spirit has been awoken.”
– Tsunekazu Ishihara, chairman and CEO, Pokémon

“This has a huge potential. … It is very nice that we can create games using DS that were not even possible before.”
– Yoichi Haraguchi, vice president and executive officer, Namco

“Nintendo has a reputation for doing extraordinary things in the hand-held space. The DS is an extraordinary device, and we are going to do everything in our power to support it.”
– Michael Pole, executive vice president, worldwide studios, Vivendi Universal Games

“Nintendo DS is going to push the hand-held technology to really uncharted territories. By that I mean that it’s going to bring amazing new game mechanics, new game design.”
– Yves Blehaut, senior vice president, Atari

“I think the DS will stimulate the process of game development.”
– Tomofumi Gotsubo, president and CEO, Konami of America

“DS is deceptively amazing. … Touch screen is a very blank canvas for a game designer to be able to design their own input features. … DS really could be a killer to PSP. … I really think the Nintendo DS could kick the crap out of Sony PSP.”
– Kevin Ray, chief technology officer, Majesco

“The wireless capability potentially allows game players to connect wirelessly literally around the world.”
– Brian Farrell, president and CEO, THQ

“I am sure people have nice memory of yelling at a controller. Now, we have a more established function of inputting our voice. … Nintendo always pleasantly surprises us with interesting projects and interesting ideas.”
– Keiji Inafune, producer, Capcom


Why do YOU play games?
Graphics or Fun? :P


Post Posted: October 29th 2004 7:45 pm
 
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You're such a Nintendo tool PT. I'd play gran turismo 4 over super mario kart anyday! $50 more isn't extreme you cheap ass. get a real job and maybe you could afford BOTH.


Post Posted: October 29th 2004 9:12 pm
 

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Quote:
You're such a Nintendo tool PT. I'd play gran turismo 4 over super mario kart anyday! $50 more isn't extreme you cheap ass. get a real job and maybe you could afford BOTH.

Hahaha, wipe away those tears dode.
I'd take GT4 over Mario Kart as well, but I'd much rather get it on the PS2 :P


Post Posted: October 29th 2004 10:13 pm
 
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PSP is EQUAL IN POWER to PS2 !! sigh.....what's the big deal? i mean no one is bashing the DS here, it will no doubt have some amazing games on it like metroid and mario and probably a new zelda, but Nintendo has ALWAYS targeted a younger player. PS2 and probably PSP have and will target an older demographic. Two different audiences, two completely different machines...one just happens to be cooler than the other :)


Post Posted: October 30th 2004 12:58 am
 

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bearvomit wrote:
Two different audiences, two completely different machines...one just happens to be cooler than the other :)

Yeah, the DS :rock


Post Posted: October 30th 2004 9:09 am
 

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More Doom and Gloom for Sony
Quote:
Edge has a n interview with Kazunori Yamauchi, this month the most interesting points being,

GT4 online was up and running but they didn't think it was technicallly possible to get a stable game world wide. The online component will not appear soon and they think it needs a 1mbs connection to make it what they want.

The six car limit remains because the high technical standards they employ means the PS2 can't do any more. adding 3d credible models of humans also meant the car number stays at 6.

The game offers Pro Logic 2 in game only.

"The physics engine has been totally rewritten for GT4, making the cars feel more natural, my goal was to be able to allow an old women to be able to drive a car in our game as long as she doesn't try to go to fast, just like in everyday life I guess." "People who are used to GT3 maybe will stick with that game"

"The AI cars are more natural and less aggressive, so much more polite"

"I'm pretty confident we'll have the same physicsw on the PSP. The problem comes with the games graphics. I think we won't be able to keep the same number of cars on screen with the same level of grahical quality. I guess we're looking at four, maybe even three cars on screen at the same time. In a worse case scenario we'll have two!"

"The PSP has meant that development cycles have changed as they have another platform to deal with and it makes our work harder."

Aaaaaaaaahahahaha
PSP Gran Turismo 4: THE DUEL


Post Posted: October 30th 2004 10:56 am
 

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DKR1138 wrote:
man who cares its still gonna rock... dig up all the crap you want (because I know thats probably what you do in your spare time) PSP still qwns DS... I can't be satisfied with just Mario and low grade crappy games... PSP has a nice line up of games ill enjoy (which are usually Sony or XBOX games)... compared to the one or two ive seen so far for the DS... all the above report tells me is the game was so good they had to down grade, and still this isn't final confirmation of the game, give it some time, they'll probably sort there issues out... :cool:

Wipe those tears away :lol:


Post Posted: October 30th 2004 2:24 pm
 
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the DS couldn't even handle Gran Turismo 1, let alone GT4 Mobile. Go save the princess with your pointing pen and make sure you check the map on that second screen...that's all it's going to be used for anyways, MAPS. Or maybe you'll play a deathmatch game with yourself! :lol:


Post Posted: October 30th 2004 10:31 pm
 

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Quote:
man they had to downgrade because the game they are making for it is too good both in Graphics and more importantly AI and gameplay...

You don't say...
The PSP is NOT as powerful as the PS2 - AM I RIGHT? OR AM I RIGHT?
Look what bearvomit said:
Quote:
PSP is EQUAL IN POWER to PS2 !!

:lol:

Why do you keep comparing the screens from the two? I know the PSP is more powerful but it has a pathetic battery life and boring games, so who gives a stuff.
Enjoy racing with two cars and racing to a powerpoint every two hours with your oven mitts
:lol:


Post Posted: November 2nd 2004 5:44 am
 

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Quote:
Kutaragi comments raise fresh concerns over PSP battery
Rob Fahey 14:51 01/11/2004

Battery life will eventually be good, but what of first-generation machines?

Speaking in an interview with Japanese site Impress PC Watch, Sony Computer Entertainment boss Ken Kutaragi has admitted that graphically intensive game will drain the PSP's battery more rapidly than the quoted figures.

"A puzzle game will last longer, but Ridge Racer will probably be shorter than that," he told the site, referring to the battery life statistics released by SCE last week - which claimed four to six hours of battery while playing games.

The figures quoted by SCE rely on playing with headphones, without using the wireless multiplayer capabilities of the device, and with screen brightness set in a specific range - leading to widespread speculation that using the full power of the system will bring the battery life down closer to the originally rumoured two hour level.

Kutaragi's comments seem to confirm that games which use the features of the console more intensively will drain the battery life faster, and are backed up by the firm's efforts to restrict developers from using features such as data streaming from disc (as used in a large number of PS2 titles) due to their high power consumption.

The SCE boss was adamant, however, that the battery life problem would be solved in future - telling the interviewer that "in the future, we'd like a single charge to last for a flight between Narita [Tokyo] and New York" - a fourteen hour trip.

He cited the Sony Walkman as an example of battery technology progress, pointing out that the device had started off with an exceptionally short battery life. However, he stopped short of saying that the company plans to upgrade the battery technology in future revisions of the PSP, instead focusing on the possibility that developers will find ways to optimise their games to use the battery life more efficiently.

The implication is clear, however, and Kutaragi's comments will undoubtedly be taken as a tacit admission that there is a problem with the PSP's battery life - and that the firm may be hoping to fix this in a later revision of the hardware.

Whether this problem is likely to scare off early adopters or not is a major question - but Sony is certainly being conservative in its shipment estimates for the device. Reports today indicating that the company expects to ship three million units of the device in its financial year, compared with Nintendo's projection of four million units of the similarly-priced Nintendo DS console, citing this as the ceiling of its production capacity for the system.

Source: http://gamesindustry.biz/content_page.php?aid=5251

HAAAAAAAAAAHAHAHAHAHAHA!

I KNEW IT!
I FUCKING KNEW IT!
LYING WITH SPECS AGAIN!

SUCK IT DOWN!
DKR1138 AND BEARVOMIT AM CRYING!!!


Post Posted: November 2nd 2004 6:35 am
 

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I think they are both going to offer different people, different things. If I end up with some spare cash, I will probably end up getting both. However, that PSP article, if true, is really bad. I don't think I will buy one until the better one comes out. If it really is that bad, and I don't know if it is for sure, it is going to get blasted online and in magazines reviews.

The only way I can see it working is if they pack in a spare battery. Are the batteries rechargeable? If they are and they give me an extra battery, then I can see past it. If it’s true, and they don't give me enough for 8 hours of game-play without charging me more money, this system is going to have some problems. I mean, that's a huge problem when it costs $200. I would say that I have purchased about 50% of my GBA SP games when I knew I was going to have to travel. If I have an 8 hour flight, I'm going to end up taking me GBA and probably buying a new game for the trip. In that case, Sony won't get my money, Nintendo will wether it's the DS or the GBA.

I hope it’s not true my self. I think the Gameboy SP is awesome. Imagine how much better the games would be if there was true competition. If both systems are good, the consumer wins. If one fails because of a stupid flaw, the consumer might not get the quality they could have otherwise.


Post Posted: November 2nd 2004 8:16 am
 

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Quote:
.75mm, its the space between A and Capslock, press it dip shit... either way... PSP is going to be better than DS...

.75mm, the length of your dick.
Why don't you actually present some reasons why the PSP will be better than the DS instead of graphics.
Could it be... there are none?
Hahahaha

Jason@Star-Wars.net wrote:
I think they are both going to offer different people, different things. If I end up with some spare cash, I will probably end up getting both. However, that PSP article, if true, is really bad. I don't think I will buy one until the better one comes out. If it really is that bad, and I don't know if it is for sure, it is going to get blasted online and in magazines reviews.

The only way I can see it working is if they pack in a spare battery. Are the batteries rechargeable? If they are and they give me an extra battery, then I can see past it. If it’s true, and they don't give me enough for 8 hours of game-play without charging me more money, this system is going to have some problems. I mean, that's a huge problem when it costs $200. I would say that I have purchased about 50% of my GBA SP games when I knew I was going to have to travel. If I have an 8 hour flight, I'm going to end up taking me GBA and probably buying a new game for the trip. In that case, Sony won't get my money, Nintendo will wether it's the DS or the GBA.

I hope it’s not true my self. I think the Gameboy SP is awesome. Imagine how much better the games would be if there was true competition. If both systems are good, the consumer wins. If one fails because of a stupid flaw, the consumer might not get the quality they could have otherwise.

Of course it's true, it's not like this is an isolated report, we've heard 1.5-2hr battery life for quite a while and from many people.

The batteries are rechargeable.

Quote:
and who knows if this thing becomes an issue with PSP in the end run (in testing stages ATM) then they might even increase the battery capacity... as it is the PSP is now not going to be released at $200, a report from the head of Sony said that it is now $185...

There's only two months til launch, the system is finished and it sucks. Deal with it.
It was always ~$185 USD, but Sony always puts the price up for external territories (Not Japan), so expect a round figure of $200


Post Posted: November 2nd 2004 8:55 am
 

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I was just being cautious because, well, I can’t believe everything you read on the internet, now can I? I don't know how reliable the article and the sources are, so I didn't want to jump to conclusions if I could help it. Plus, it's not out yet and things can change.

It's good that the battery is rechargeable. 1-2 hours will make this thing fail so hard if that's true. 3-4 hours is not acceptable. It makes me think that if the 1-2 hours reports are true, the improved battery life would be 3-4. I have to be honest, the 1-2 hours of battery sounds freakin' nuts. I have a hard time believing that can be released like that. That would be a disaster.

I am inherently more excited about the DS though. I love Mario and Zelda games, what can I say? Like Star Wars, it's just something I never grew out of. By the way, anyone playing video games that isn't 10 years old is a "pussy arse kiddy," in a man's body! Video games don't make you manly, strong, or badass. Being a pirate, or a ninja is the only way to acheive that status. So you might as well play games that make you happy even if they are "pussy arse kiddy" games. :)

Most likely I will buy the PSP if the guys in my band buy it. On long trips I don't want to be the guy that has to read a book and enrich my vocabulary or anything stupid like that. We already agreed to buy the DS with Mario 64.


Post Posted: November 2nd 2004 9:21 am
 

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DKR1138 wrote:
umm maybe because it lacks the amount of pussy arse kiddy games your so acustom too on the Nintendo... apart from some small exceptions with some of the titles on DS, im affraid theres nothing you can say that will turn the fact that it really does cater for those under 12 years old (your age group?)...

Yeah, cause we all know ONLY Nintendo games are on GameBoy/DS.

Quote:
in addition the PSP controller is more widely spread out, so your hands don't ache after playing it... one of the biggest problems ive had about each and every one of the gameboys...

That's the stupidest thing I've ever heard! You're making excuses for the PSP, because it won't fit snuggly into a pocket.
Your hand won't ache after playing it because you'll only be able to do so for 2hrs at a time!

Quote:
Also... the screen is huge and is running at 16:9 instead of Nintendos 4:3... nuff said... the bigger they can get the screen for that small a handheld is just great.... :heavymetal:

Huge, unprotected, only displays images for 2hrs.
Who cares?
I wouldn't buy a TV if I could only watch things on it for 2hrs at a time.

Quote:
Even if it is released with a smaller battery, what makes you think that they couldn't easily upgrade it... Ive got the money, if a better battery is released ill get it... until that time, Like I care... its still gonna be kickass, and If the PSP works out well, only expect Sony to come back with a stronger and better handheld console the next time around the block...

Oh really? You think Sony has another shot?
Cause I don't... look at this...
Quote:
Sony's total debt stood at 6.71 trillion yen ($61 billion) on June 30.

Source: http://quote.bloomberg.com/apps/news?pi ... refer=asia

They won't last long selling PSPs at $200 a pop when they cost $350-$500 to make.

They're up to Stage II of their Three Stage Failure Plan
Phase I: PSX (Japanese stores are trying to get rid of these ugly PS2/Home Theater monsters, it's not even being released outside of Japan)
Phase II: PSP (Failure progressing nicely :) )
Phase III: PS3 (Toshiba having trouble getting Cell up to estimated performance levels + Nintendo Revolution countdown)

GAME OVER SONY!!!


Post Posted: November 2nd 2004 9:24 am
 

Join: February 20th 2004 2:35 pm
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Quote:
siliconvalley.com

"The iTunes music store is the key driver to establish the iPod as the Walkman of the 21st century."

-- Pascal Cagni, head of Apple's European business, repeats a stock reference among Apple execs that must irk the devil out of Sony

Haaaaahahaha, bitchslapped by Apple as well!


Post Posted: November 2nd 2004 9:36 am
 

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You two are like the Hannity and Colmes/Crossfire of video games. You two need your own show! :mrgreen:


Post Posted: November 2nd 2004 9:39 am
 

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Jason@Star-Wars.net wrote:
You two are like the Hannity and Colmes/Crossfire of video games. You two need your own show! :mrgreen:

:lol:
This is nothing! :P


Post Posted: November 2nd 2004 9:51 am
 

Join: February 20th 2004 2:35 pm
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DKR1138 wrote:
heres what I plan to buy:

PSP and/or DS... depending on factors unknown or to be confirmed...
XBOX2...
PS3...

and no the pussy shit on Nintendo is half past freaking ridiculous... I said with exceptions of some games... I said this to exclude Zelda, Mario (only the adventure one, Smash Brothers... WTF is that crap... ahah its dodgy) and Metroid (and some of the SW games onit)... l talk about such inforgivable titles such as:

Amazing Island
Batman: Dark Tomorrow
Billy Hatcher and the Giant Egg
Bloody Roar: Primal Fury
Buffy the Vampire Slayer: Chaos Bleeds
Custom Robo
Gotcha Force
Harry Potter GAMES
Kirby Air Ride
Muppets Party Cruise
Super Monkey Ball
Teenage Mutant Ninja Turtles
Worms Blast
WARIO GAMES

that list could only get bigger...

3/4 of those games are on neighbouring consoles - so what are you trying to prove?
Not to mention you've included several good games.
Why don't you mention games like Resident Evil 4, Metal Gear Solid: Twin Snakes, Soul Calibur II, Tales of Symphonia, F-Zero GX, Killer 7, PN03, etc. etc.
That list could only get bigger - but you're an idiot, and that's a shame. :P

Quote:
only the adventure one, Smash Brothers... WTF is that crap... ahah its dodgy

Too bad you don't have three friends to play it with...


Post Posted: November 2nd 2004 10:52 am
 
Co-host of SWD • hillaripus

Join: May 25th 1977 7:30 am
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Kirby Air Ride is fun. The battle modes are great.


Post Posted: November 2nd 2004 6:08 pm
 

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DKR1138 wrote:
Quote:
Why don't you mention games like Resident Evil 4, Metal Gear Solid: Twin Snakes, Soul Calibur II, Tales of Symphonia, F-Zero GX, Killer 7, PN03, etc. etc.
That list could only get bigger - but you're an idiot, and that's a shame. :P


No, wanker... I never listed those games because there in my exception list... and BTW, the GC has fuck all titles compared to XBOX and PS2... its vastly crap... XBOX and PS2 could topple that list 10 fold (probably more)... and the Nintendo is probably called the Next Generation because thats who it probably caters for again, fucking kiddy console, you can have it... :whatevaho:

More like you never knew those games existed... AM I RIGHT? OR AM I RIGHT?
GC may have hardly any titles, but GCN's ratio of quality software to crap is far greater than PS2 and XBX - you're fucking kidding yourself.

"I WANT MACHOORE GAMES!!!111"
Owned.


Post Posted: November 21st 2004 9:37 pm
 
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this was taken from 1up.com's Mario 64 DS review, doesn't look too promising for 3d games...



"...The touch screen also optionally compensates for the system's lack of built-in analog control, which sounds OK in theory and actually works pretty well for an FPS like Metroid Hunters. But simulated mouselook control is a whole different creature from a simulated analog stick, and the fake analog setup in Mario 64 is pretty awful. The problem is that the largely frictionless screen doesn't offer any form of tactile feedback; the N64's stick had a certain amount of resistance and automatically re-centered, but you get neither of those with the touch-screen control. So ultimately, you'll probably choose to use the D-pad, which is brilliant for 2D games and wretched for 3D. The decision to use a D-pad on the DS was undoubtedly another example of Nintendo's bloody-minded adherence to tradition (given that they invented D-pads in the first place), but it's one that works to the detriment of the system. And certainly to the detriment of Mario 64 DS: while early levels are easy enough, once you start getting into the tricky, demanding later stages that were hard enough with perfect analog precision you'll find yourself dying far too often to feel like you're having a good time.

(You can expect to hear this complaint in countless future DS reviews, so get used to it now.)

I also found myself suffering a bit of eyestrain with Mario 64 DS. Even though the screen is brighter and crisper than that of the GBA SP, I found playing the game for more than half an hour at a time gave me a headache, regardless of lighting conditions. I'm worried that this is a sign that the DS's screens are slightly too small to facilitate 3D games of this variety, and it's likely that once the PSP arrives with its huge, beautiful screen Nintendo's new system is only going to seem worse in comparison.
(Of course, the company claims that this isn't actually the GBA's successor, so hopefully developers will spend their effort creating new, original, wacky titles that take advantage of the DS's unique features and save their standard stuff for the real GBA successor.)


Post Posted: November 22nd 2004 2:00 am
 

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bearvomit wrote:
this was taken from 1up.com's Mario 64 DS review, doesn't look too promising for 3d games...

1up gave Driv3r a 8.5
Shows what they know...
Why don't you read the other DS reviews...

Image
:lol:


Post Posted: December 12th 2004 7:09 pm
 
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http://psp.ign.com/articles/572/572548p1.html

something to put into your pipe and smoke PT..The PSP has been released in Japan and ign has imported it with a full review!


Post Posted: December 15th 2004 11:57 pm
 

Join: February 20th 2004 2:35 pm
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Haaahahaha!
You're lucky I almost forgot this thread, but your luck just ran out cause now I remembered!
MOOHAHAHAHA!

---

- Day 1 Sales
PSP: 171,963 (Hah! Didn't even sell out with only 200,000 Units available!)
DS: ~235,000

- Unit ejects UMDs if you press the circled areas on the backpanel
http://www.asahi-net.or.jp/~cf6y-oot/auto.jpg

http://www.asahi-net.or.jp/~cf6y-oot/umd/fly_003.avi
http://www.asahi-net.or.jp/~cf6y-oot/umd/fly_004.avi
http://www.asahi-net.or.jp/~cf6y-oot/umd/fly_005.avi
http://www.asahi-net.or.jp/~cf6y-oot/umd/fly_006.avi

http://www.yuko2ch.net/psp/shootpsp.avi

- Unit freezes when returning from sleep mode
http://ruliweb2.dreamwiz.com/ruliboard/gup/URL_link3/79217.jpg
http://ruliweb2.dreamwiz.com/ruliboard/gup/URL_link3/79217_2.jpg

- Buttons stuck, some don't work
http://ruliweb2.dreamwiz.com:8080/ruliboard/gup/URL_link3/79164.jpg

- Some PSPs don't boot at all!
http://ruliweb2.dreamwiz.com:8080/ruliboard/gup/URL_link3/79164_3.jpg
http://www.asahi-net.or.jp/~cf6y-oot/system/power_004.jpg
http://up4.upload-ch.net/src/up2372.mpg

- Disc Cover Problems!
http://ruliweb2.dreamwiz.com:8080/ruliboard/gup/URL_link3/79164_5.jpg
http://www.asahi-net.or.jp/~cf6y-oot/umd/cover_002.jpg

- Analog Dial broken
http://ruliweb2.dreamwiz.com:8080/ruliboard/gup/URL_link3/79164_6.jpg

- Dead Pixels
http://ruliweb2.dreamwiz.com:8080/ruliboard/gup/URL_link3/79164_7.jpg
http://www.asahi-net.or.jp/~cf6y-oot/lcd/dot_02-001.jpg
http://www.asahi-net.or.jp/~cf6y-oot/lcd/ibutsu_002.jpg

- Battery Life for Ridge Racer is 90-180mins
Quote:
I charged my PSP to 100% earlier, and when I turned it on (no game inside), it said something like 4 hours and 56 minutes left.


- Intolerable Load Times
Quote:
Ridge Racers:
• From power off to Namco logo and title: 16 seconds
• From selecting car/track to start the race: 14 seconds
• Exit the game back to car/track selection: 10 seconds


http://home.megapass.co.kr/~ttf1513/a.avi

- PSP software have region codes

- Screen generates lots of static which attracts lint and dust
Quote:
I'm not going to take a knife to my PSP screen, but already the front of my PSP is dirty as hell and I've only played for about t totaly of 4 hours..

Quote:
What are you guys using to clean the front panel? My screen looks horrible and I don't even remember touching it.

Quote:
static seems to cause the psp to collect a lot of dust on the surface.


- D-Pad squeaks
Quote:
D-pad developed a bit of a squeak on the right side. Lots of nice fingerprints, and possibly a hairline scratch on my screen - not sure until I try to clean it properly.


http://URL12.paintedover.com/uploads/12/hatepsp.jpg

http://opa-ages.com/forums/uploads/av-669.gif

http://www.yuko2ch.net/psp/0dd57a54947e.swf

What what bearvomit?
:lol: :lol: :lol:


Post Posted: January 13th 2005 3:44 pm
 
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Allright dammit, the new EGM is out with pics of Castlevania DS. I'm sold. :whatevaho: :cathead:

I'd buy a freakin N-Gage if it had a new Castlevania on it!


Post Posted: January 14th 2005 5:40 am
 

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bearvomit wrote:
Allright dammit, the new EGM is out with pics of Castlevania DS. I'm sold. :whatevaho: :cathead:

I'd buy a freakin N-Gage if it had a new Castlevania on it!

I just drew a pentagram around your nickname :P

"You are beaten, it is useless to resist!"


Post Posted: February 3rd 2005 11:16 pm
 
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"Your overconfidence is your weakness"


Sony Computer Entertainment America Inc. announced today the North American launch details for its highly anticipated PSP(TM) (PlayStation(R) Portable) handheld entertainment system. Available through retail outlets on March 24, the company continues its consumer-centric legacy with the release of the PSP Value Pack for a suggested retail price of $249.99 U.S./$299.99 CND. In addition to the revolutionary PSP hardware, the PSP Value Pack contains an unprecedented added-value package of accessories and entertainment content, including 32 MB Memory Stick Duo(TM), headphones with remote control, battery pack, AC adaptor, soft case and cleaning cloth, movie/music/game video sampler UMD disc including multiple non-interactive game demos, and for the first one million PSP Value Packs shipped, a special UMD video release of the feature film Spider-Man(TM) 2 from Sony Pictures Entertainment.

"Only now, at the end, do you understand" PT!!!!!!


Post Posted: February 4th 2005 1:24 am
 
Co-host of SWD • hillaripus

Join: May 25th 1977 7:30 am
Posts: 1000
bearvomit wrote:
"Your overconfidence is your weakness"


Sony Computer Entertainment America Inc. announced today the North American launch details for its highly anticipated PSP(TM) (PlayStation(R) Portable) handheld entertainment system. Available through retail outlets on March 24, the company continues its consumer-centric legacy with the release of the PSP Value Pack for a suggested retail price of $249.99 U.S./$299.99 CND. In addition to the revolutionary PSP hardware, the PSP Value Pack contains an unprecedented added-value package of accessories and entertainment content, including 32 MB Memory Stick Duo(TM), headphones with remote control, battery pack, AC adaptor, soft case and cleaning cloth, movie/music/game video sampler UMD disc including multiple non-interactive game demos, and for the first one million PSP Value Packs shipped, a special UMD video release of the feature film Spider-Man(TM) 2 from Sony Pictures Entertainment.

"Only now, at the end, do you understand" PT!!!!!!


Are you really going to watch Spider Man 2 on your PSP ?

Still looks like poop to me !


Post Posted: February 4th 2005 11:42 am
 

Join: February 20th 2004 2:35 pm
Posts: 498
Location: Hell
bearvomit wrote:
"Your overconfidence is your weakness"


Sony Computer Entertainment America Inc. announced today the North American launch details for its highly anticipated PSP(TM) (PlayStation(R) Portable) handheld entertainment system. Available through retail outlets on March 24, the company continues its consumer-centric legacy with the release of the PSP Value Pack for a suggested retail price of $249.99 U.S./$299.99 CND. In addition to the revolutionary PSP hardware, the PSP Value Pack contains an unprecedented added-value package of accessories and entertainment content, including 32 MB Memory Stick Duo(TM), headphones with remote control, battery pack, AC adaptor, soft case and cleaning cloth, movie/music/game video sampler UMD disc including multiple non-interactive game demos, and for the first one million PSP Value Packs shipped, a special UMD video release of the feature film Spider-Man(TM) 2 from Sony Pictures Entertainment.

"Only now, at the end, do you understand" PT!!!!!!

I don't get it... YOU'RE the one getting ripped off...


Post Posted: February 4th 2005 12:00 pm
 

Join: February 20th 2004 2:35 pm
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DKR1138 wrote:
Actually both systems are doing exceptionally well... PSP did not fail, its going quite strong in the market... although DS has sold more... A big factors been... past reputation, and peoples unwillingness to branch to Sony whom have never developped a hand gaming console previously (so a cautious view)... Theirs definately going to be a PSP2 in the future,

DS Units sold in Japan: 1,547,000
PSP Units sold in Japan: 699,000
That's over 2:1

Furthermore, Wario Ware Touched! (aka Made in Wario Sawaru) has sold almost 3x more than the PSP's top selling software title: Mina Portable Golf.
DS is kicking the PSP's ass dude, what sales figures have you been looking at?

Don't count on a PSP2, Sony are losing too much from the PSP, and they're massively in debt - they are no Microsoft.

Quote:
just as Nintendo will still go on strong (you never know the future, Microsoft is always willing to look at horizons, and they will if they see money in it)... but their is competition now that Sony have sucessfully released the handheld in the consumer market... Nintendo now do not flank the whole 100% of the handheld gaming industry... Yay to Sony I say... Maybe we will get some decent well worked on handheld games for a change...

Nothing worse than listening to someone who thinks they know what they're talking about.

Quote:
Nintendo will have to pull their finger out (don't flame me because of this because its true) and stop producing heaps of shit games... and without any doubt, the Nintendo SP/Advance systems were loaded down by alot of them... with the occasional in depth and fun game, which in my opinion on the SP/Advance, were few and far between...

Are you retarded?
I'd really like to know what these shitty Nintendo games are...

Quote:
haha look at www.gamerevolution.com... one of Nintendo DS's games got Worst Game of 2004 (thats based of all platforms too)... haha it was a game without gameplay... how sheithouse is that...

What are you trying to prove? Your idiocy? Third parties always make trash, look at the PS2, XBX, GCN, GBA lineups. Why are you blaming the DS for this? Goddam some people are clueless.
Why don't you compare the best games of either system. Wario Ware trumps all over the PSP's lineup with new innovative gameplay. What does the PSP have? A bunch of PS2 ports, I'd rather buy a PS2 and enjoy them on a big screen.

Quote:
anyways... till PSP is released and im holding one, I can't really say much more... but after all ive seen of the system, its in my opinion is better than the DS... DS is all well and good... but the only reason you'd get one (and assuming this is true, because it has not been confirmed with the American/Euro release of the PSP) is battery life, plain and clear... nothing else is attractive or offers more than what the PSP can deliver the same and/or better....

Battery life is the same. The DS doesn't fall apart in your hands, and most importantly, it has games people give a shit about ;)

Quote:
(waits for the PT flaming, weird use of capitals and LOL emoticons post - how about saying something constructive if you reply) :meatwad:

Howbout you do some product research for once instead of browsing gamerevolution.com (one of the worst sites I've ever been to) with Sony branded goggles.


Post Posted: February 4th 2005 12:05 pm
 

Join: February 20th 2004 2:35 pm
Posts: 498
Location: Hell
KitFist0 wrote:
Are you really going to watch Spider Man 2 on your PSP ?

I'd rather save my money and get a proper portable DVD Player (No way anyone is going to purchase their DVD collection on UMD, not to mention there won't be many films out :lol:

Or better yet... use this :o
Image


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